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Game Description
Kung Fu Fishing is a relaxing fishing game where players can cost along a river, catching as many fish as they like.
What I did
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Designed the game's mechanics around the intended experience
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Created a design document with gameplay mock-ups to help the team understand/visualize the final version of the game
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Scripted some of the core mechanics and worked alongside the lead programmer to implement the others
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Prepared/conducted several playtesting sessions and used the feedback to inform design decisions
What I learned
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Gained experience taking mechanics from initial concept to implementation
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How to convey mechanics and systems for programmers/artists via written descriptions, verbal descriptions, and visual mockups
Work Screenshots
Mechanics Doc
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